Gumball Mayhem Demo v6.0 has now got WebGL Support (again)!


Great news everybody! I managed to optimise the Park level for the WebGL version, and now it’s playable for that version. I removed that version only because of the level having too many gumballs in trees and bushes, so I decided to redesign the level a bit, and it went surprisingly well. I got with that design in future release, including the full game (due to optimise reasons, ofc). But anyway, I’ve now brought back the WebGL version of the game. Even though it’s a demo and there are still things to be developed. I know some people here would rather play the WebGL version than just download it to avoid the storage being taken up (Although that file only has 80mb, but I still fully understand).

On a side note, I do recommend playing the game in full screen when playing the WebGL version, though.

Happy gaming!

Files

GumballMayhem_Demo_v6.0_WebGL.zip Play in browser
1 day ago

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