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Gumball Mayhem

Gumball Mayhem

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Devlog

  • Gumball Mayhem Demo v6.0 has now got WebGL Support (again)!
    June 26, 2025 by Summoning Kristian's Games#fps game, #gumball mayhem, #gumball, #mayhem, #singleplayer, #unity
    Great news everybody! I managed to optimise the Park level for the WebGL version, and now it’s playable for that version. I removed that version only because of the level having too many gumballs in... Continue reading
  • Gumball Mayhem Demo v6.0 is OUT NOW!
    June 25, 2025 by Summoning Kristian's Games#gumball mayhem, #mayham gumball, #gumball, #mayhem, #fps game
    After 300 days, Gumball Mayhem Demo v6.0 is FINALLY OUT! In case anyone hasn’t known already, demo v5.0 came out around August 2024, and lots of things have been updated since then. This includes... Continue reading
  • Gumball Mayhem Demo v5.0 is OUT NOW!
    August 28, 2024 by Summoning Kristian's Games#fps, #unity, #fps game, #gumball, #singleplayer, #monsters
    Gumball Mayhem Demo v5.0 is finally out now! In case anyone hasn’t known already, demo v4.0 came out on late April 2024 and lots of things have been updated since then. This includes: 3D Model Asset... Continue reading
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